React Native development
React Native is our core stack: we build apps for iOS, Android and even macOS from a single codebase. Business logic, screens and the networking layer are written once instead of twice per platform — which means shorter timelines, lower budgets and far fewer behavioural mismatches between iPhone and Android.
RN is not a "website in a wrapper": the UI renders with the platform's native controls, while heavy or platform-specific things (camera, biometrics, maps, background tasks) are wired in through native modules. The result feels indistinguishable from a fully native app to the user, yet costs the team less to build and maintain.
When React Native fits — and when it doesn't
RN is a strong choice for products that need both platforms at once, value time to market, and are mostly made of screens, forms, lists and API work: marketplaces, on-demand services, dashboards, messengers, travel and delivery. In these cases a shared codebase saves up to half the effort with no quality loss for the user.
We're equally honest about the opposite: if the core of the product is heavy graphics, complex realtime audio/video, AR or game physics, or you need iOS-only with deep ties to the latest native APIs, plain Swift/Kotlin may be the better call. During Discovery we determine where RN pays off and where going native is the honest answer. The decision follows your task, not our favourite stack.
One codebase — iOS, Android, macOS
We write in TypeScript: shared business logic, navigation, state and backend communication (Node.js) — a single codebase across platforms. Platform differences (safe-area insets, permissions, keyboard behaviour, store specifics) are handled only where it genuinely matters, instead of duplicating the whole app.
We can also build a macOS desktop app from the same code via React Native macOS — a skill we actually run in production (the Postmypost social-media app). One product lives on phone and Mac while staying a single codebase, not three separate apps with diverging behaviour.
OTA updates and native modules
Some updates (fixes to JS logic and UI) ship over the air via OTA (CodePush) — no App Store or Google Play release and no review wait. This speeds up hotfixes and experiments: a fix reaches users in hours, not days. Changes that touch the native side still go through a normal store release — we agree upfront on what can be shipped over OTA and what cannot.
When RN's built-in capabilities aren't enough, we add native modules in Swift/Kotlin or proven libraries: payments, biometrics, maps and geolocation, push, camera, background work. The boundary between the JS and native layers is designed to be extended, not rewritten.
What's included and how long it takes
React Native development includes: app architecture design, project and CI/CD setup, screens and navigation, backend integration, native modules for the features you need, building and publishing to the App Store and Google Play, and OTA update setup. After release we stay on for support — updating dependencies and RN versions, fixing and growing the product.
Timeline guideline: an RN MVP for both platforms — from 1 month to the first release; a full product with complex logic and integrations takes longer, with exact timing and budget given after Discovery. You can get a rough range from the calculator on our home page.
FAQ
Will a React Native app feel slower than a native one?
How much cheaper and faster is React Native than separate iOS and Android apps?
Can we ship updates without releasing to the App Store and Google Play?
Tell us about your product — a path to production follows
A 30-minute call: the task, the risks and the format of working together. No obligations.